~~..:: 27 ARM PATH TRANSITION THEORY ::..~~

From 27 Arm Paths:

**27 Armpath Transition Theory**:

Each of the 27 armpaths cross two of the nine Arm Facings and can **transition** into another armpath that travels through one of the same arm facings. Transitions are performed by changing the direction of one arm, the other arm, or both.

:

A. TS (W)—- 1 + 2 >…B…C…G…H…J…L…M…O

B. TS (H)—- 2 + 3 >…A…C…G…H…I…K…M…N

C. TS (F)—- 3 + 1 >…A…B…I…J…K…L…N…O.

D. SS (W)—- 4 + 5 >…E…F…G…I…J…P…R

E. SS (H)—- 5 + 6 >…D…F…H…I…J…K…L…P…Q

F. SS (F)—- 6 + 4 >…D…E…G…H…K…L…P…R

G.TO (W)—- 2 + 4 >…A…B…D…F…H…M…R

H. TO (H)—- 2 + 6 >…A…B…E…F…G…K…L…M…Q

I. TO (F)—- 3 + 5 >…B…C…D…E…K…N…P

J. SO (W)—- 1 + 5 >…A…C…D…E…I…L…O…P

K. SO (H)—- 3 + 6 >…B…C…E…F…I…J…O…Q

L. SO (F)—- 1 + 6 > …A…C…E…F…H…J…K…O…Q

M. TL (WH)—- 2 + 9 > A…B…G…H…P…T…U…X…ZZ

N. TL (HF)—- 3 + 7 > …B…C…I…K…Q…S…U…V…Y

O. TL (FW)—- 1+ 8 > …A…C…J…L…R…S…T…W…Z

P. SL (WH)—- 5 + 9 > …D…E…I…J…T…U…X…ZZ

Q. SL (HF)—- 6 + 7 > …E…F…H…K…L…N…S…U…V…Y

R. SL (FW)—- 4 + 8 >…D…F…G…O…S…T…W…Z

S. LL (WH)—- 7 + 8 >…N…O…Q…R…T…U…V…W…Y…Z

T. LL (HF)—- 8 + 9 > O…P…R…S…U…W…X…Z…ZZ

U. LL (FW)—- 9 + 7 >…N…P…Q…S…T…V…X…Y…ZZ

V. LS (W)—- 7 + 7 >…N…Q…S…U…Y

W. LS (H)—- 8 + 8>…O…R…S…T…Z

X. LS (F)—- 9 + 9>…M…P…T…U…ZZ

Y. LO (W)—- 7 + 7> …N…Q…S…U…V

Z. LO (H)—- 8 + 8 >…O…R…S…T…W

ZZ. LO (F)—- 9 + 9 > M…P…T…U…X

27 ARM PATH TRANSITION CHART (The “Stargate”):

Changing the direction of both arms without changing planes will force you into staying in another **variation** of the same arm path.

Split-together time arm paths each have 2 variations

Quarter-time arm paths each have 4 variations

Atomic arm paths each have 8 variations

When transitioning into an arm path from an arm path that shares an arm facing, you will always choose a variation of the new arm path. For instance when transitioning from A to B below (at together up/down– yellow with yellow hightlighter), you would move from both arms right to both arms up and then choose to move to either both arms forward or both arms back. You’ll either be in wheel plane with both arms moving forward or wheel plane with both arms moving reverse.

There are 2 variations of split/together time arm paths:

for Same direction: clockwise/counterclockwise in wall plane, forward/reverse in wheel plane, turning left or right (from front) in floor plane.

for Opposite direction: **underhand**/**overhand** for wall plane and floor plane, left hand forward right reverse/right hand forward left reverse for wheel plane.

There are 4 variations of quarter time arm paths:

for Same direction: Variable 1: Direction from reference point: clockwise/counterclockwise in wall plane, forward/reverse in wheel plane, turning left or right (from front) in floor plane. Variable 2: Left hand leading/right hand leading.

for Opposite direction: Variable 1: direction from a reference point**: **underhand/overhand for wall plane and floor plane, left hand forward right reverse/right hand forward left reverse for wheel plane. Variable 2: moving from addressing the top/left quadrant to addressing the bottom/right quadrant or from top/right to bottom/left (in wall plane).

There are 8 variations of each atomic arm path:

Together L and Split L:

Variable 1: which of 4 quadrants do you move to address. Variable 2: which of left/right moves to face which axis when addressing that quadrant.

TyTz- Together Same (moving in wHeel plane)

TzTx- Together Same (moving in Floor plane)

TySx- Together Opposite (moving in Wall plane)

TySz- Together Opposite (moving in wHeel plane)

TzSx- Together Opposite (moving in Floor plane)

SySx- Split Same (moving in Wall plane)

SySz- Split Same (moving in wHeel plane)

SzSx- Split Same (moving in Floor plane)

SyTx- Split Opposite (moving in Wall plane)

SyTz- Split Opposite (moving in wHeel plane)

SzTx- Split Opposite (moving in Floor plane)

TyW- Together L moving in wheel and floor plane (Together, then addressing Wall)

TxH- Together L moving in wall and floor plane (Together, then addressing wHeel)

TzF- Together L moving in wheel and wall plane (Together, then addressing Floor)

SyW- Together L moving in wheel and floor plane (Split, then addressing Wall)

SxH- Together L moving in wall and floor plane (Split, then addressing wHeel)

SzF- Together L moving in wheel and wall plane (Split, then addressing Floor)